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CUA60620 Advanced Diploma of Screen and Media
Animation and Game Art - AE79

National ID
CUA60620
WA Course Code
AE79
CRICOS code
107937F
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Why choose this course?

Further enhance your animation and digital art skills to elevate your career in this exciting industry. This course will provide you with high-end practical skills in concept art, 3-D modelling, animation and special effects.

During your studies you will develop creative abilities in concept art and visual development, cinematography, 2-D and 3-D character animation and short film production using the latest software and equipment such as Autodesk Maya, Unreal Engine, ZBrush, Toon Boom Harmony, Blackmagic Design Fusion and Da Vinci Resolve, Adobe Substance Painter, Adobe Photoshop, Premier Pro and After Effects.

You will benefit from strong industry connections and will have the opportunity to showcase your work at an end of year expo.

Career opportunities

  • 3D Modeller
  • Animator
  • Game and Multimedia Developer

When choosing a course, it's important to think about the key skills and knowledge you'll need, as well as how you'll be assessed. Take a look at this information and consider if you might face any challenges in meeting the course expectations and requirements.

  • Computer skills - familiarity with using a computer navigating advanced animation software and troubleshooting
  • Artistic skills - some experience with drawing, sketching, or digital art
  • Imagination and creativity - a strong sense of creativity and the ability to think outside the box
  • Storytelling - an interest in storytelling and narrative/character development
  • Problem-solving - the ability to tackle challenges, discuss ideas with others, and come up with solutions
  • Teamwork - a willingness to collaborate with others and work in a team environment to improve work practices
  • Communication - the ability to present and articulate ideas and give and receive feedback
  • Planning and organisation - the ability to plan a range of routine tasks and achieves goals efficiently
  • Passion for animation - a genuine interest in animation (2D/3D modelling), CGI, and game development
  • Attention to detail - careful attention to detail to ensure high-quality work
  • Persistence and patience - the ability to stay motivated and patient through complex projects and learning curves

  • An IELTS score (academic) of 6.0 with no band score less than 5.0 or equivalent.

  • Completion of CUA51020 Diploma of Screen and Media [Animation & Game Art] (AC83) is required for entry into this course.

Your study options

Semester 1, 2026

Duration | 2 semesters
When | Semester 1, 2026
Where | North Metropolitan TAFE (52786)
How | On campus, to a minimum of 20 contact hours per week
Fees (total indicative for course)
  • Tuition fee: $13,140
  • Resources fee: $700
  • Materials fee: $80

Tuition fees are reviewed annually. If tuition fees are increased, you will be required to pay the new fees as they are introduced. You will be provided with an indicative schedule of fees in your Letter of Offer.

Resource fees are for consumables you use in your course e.g. paint, internet etc. You pay this fee to your college at enrolment. If your course goes longer than one semester, the resource fee may not need to be paid in one amount but may be spaced out over the duration of your course. Your college will advise you of the payment amount each semester.

Material fees are for items that remain your property after the course has been completed e.g. personal protective equipment, tools, text books etc.

Work placement

There is no work placement requirement for this course.

To achieve this qualification, students must demonstrate competency in 16 units. These 16 are comprised of 4 core units and 12 elective units. Elective units listed below have been selected in consultation with industry.

Students who enrol into this qualification will be eligible for credit transfer of the units that they have already achieved. Fees paid by international students are set on a commercial basis and are paid as a whole of course fee - no refund will apply to credit transfers. Please refer to your letter of Offer for detailed duration and costings for your enrolment.

Core units
    National ID
    Unit title
  • CUAIND611 Work professionally in the creative arts industry
  • CUAPPR515 Establish and maintain safe creative practice
  • CUAPPR613 Engage in the business of creative practice
  • CUAPPR615 Evolve ideas for professional creative work
Elective units
    National ID
    Unit title
  • BSBCRT512 Originate and develop concepts
  • CUAANM513 Design specifications for animation and digital visual effects
  • CUADIG512 Design digital applications
  • CUADRT611 Establish creative vision for screen productions
  • CUALGT514 Develop lighting designs
  • CUAPPR512 Develop sustainability of own professional practice
  • CUAPPR611 Originate a body of independent creative work
  • CUAPPR612 Collaborate in professional creative projects
  • CUAPPR616 Extend expertise in a specialised art form to professional level
  • CUAWRT512 Develop storylines and treatments
  • ICTGAM546 Create and combine 3-D digital games and components
  • ICTGAM552 Create complex 3-D characters for games

Assessment methods

The methods of assessment used in this course include observation of practical engagement during project production, individual evidence of project work via a portfolio and final game and/or show reel, and completion of knowledge worksheets to ensure evidence of required knowledge. 

These assessment strategies and evidence gathering are in accordance with the relevant training package or accreditation guidelines. Detailed Information is available in the assessment matrix, learning plans and assessment tools for each of the units of competency. Assessors use the matrix to ensure assessments, are undertaken across the duration of the course, rather than clustered together at particular times.

Learning resources, facilities and equipment

The following learning resources, facilities and equipment are available at each campus so that you can achieve the skill and knowledge requirements of this course. 

Learning resources may include access to learning and assessment plans, assessment tools, video tutorials and PDF handouts.

Facilities and equipment may include access to PC Computer labs, drawing studio with light boxes and scanners, green screen with cameras, tripods, microphones and lights, tablets and specialised software.

Key dates

Semester and holiday dates are included in your Letter of Offer. View upcoming semester start and end dates.

Semester 1, 2027

Duration | 2 semesters
When | Semester 1, 2027
Where | North Metropolitan TAFE (52786)
How | On campus, to a minimum of 20 contact hours per week
Fees (total indicative for course)
  • Tuition fee: $13,140
  • Resources fee: $700
  • Materials fee: $80

Tuition fees are reviewed annually. If tuition fees are increased, you will be required to pay the new fees as they are introduced. You will be provided with an indicative schedule of fees in your Letter of Offer.

Resource fees are for consumables you use in your course e.g. paint, internet etc. You pay this fee to your college at enrolment. If your course goes longer than one semester, the resource fee may not need to be paid in one amount but may be spaced out over the duration of your course. Your college will advise you of the payment amount each semester.

Material fees are for items that remain your property after the course has been completed e.g. personal protective equipment, tools, text books etc.

Work placement

There is no work placement requirement for this course.

To achieve this qualification, students must demonstrate competency in 16 units. These 16 are comprised of 4 core units and 12 elective units. Elective units listed below have been selected in consultation with industry.

Students who enrol into this qualification will be eligible for credit transfer of the units that they have already achieved. Fees paid by international students are set on a commercial basis and are paid as a whole of course fee - no refund will apply to credit transfers. Please refer to your letter of Offer for detailed duration and costings for your enrolment.

Core units
    National ID
    Unit title
  • CUAIND611 Work professionally in the creative arts industry
  • CUAPPR515 Establish and maintain safe creative practice
  • CUAPPR613 Engage in the business of creative practice
  • CUAPPR615 Evolve ideas for professional creative work
Elective units
    National ID
    Unit title
  • BSBCRT512 Originate and develop concepts
  • CUAANM513 Design specifications for animation and digital visual effects
  • CUADIG512 Design digital applications
  • CUADRT611 Establish creative vision for screen productions
  • CUALGT514 Develop lighting designs
  • CUAPPR512 Develop sustainability of own professional practice
  • CUAPPR611 Originate a body of independent creative work
  • CUAPPR612 Collaborate in professional creative projects
  • CUAPPR616 Extend expertise in a specialised art form to professional level
  • CUAWRT512 Develop storylines and treatments
  • ICTGAM546 Create and combine 3-D digital games and components
  • ICTGAM552 Create complex 3-D characters for games

Assessment methods

The methods of assessment used in this course include observation of practical engagement during project production, individual evidence of project work via a portfolio and final game and/or show reel, and completion of knowledge worksheets to ensure evidence of required knowledge. 

These assessment strategies and evidence gathering are in accordance with the relevant training package or accreditation guidelines. Detailed Information is available in the assessment matrix, learning plans and assessment tools for each of the units of competency. Assessors use the matrix to ensure assessments, are undertaken across the duration of the course, rather than clustered together at particular times.

Learning resources, facilities and equipment

The following learning resources, facilities and equipment are available at each campus so that you can achieve the skill and knowledge requirements of this course. 

Learning resources may include access to learning and assessment plans, assessment tools, video tutorials and PDF handouts.

Facilities and equipment may include access to PC Computer labs, drawing studio with light boxes and scanners, green screen with cameras, tripods, microphones and lights, tablets and specialised software.

Key dates

Semester and holiday dates are included in your Letter of Offer. View upcoming semester start and end dates.

There may be further semester intakes available for enrolment. You can view any further intakes when you submit your online application(opens in a new tab).

For information about pathways from TAFE to university, view our Pathways to university page.

How to apply

Apply to study at TAFE in six steps:

  1. find a course;
  2. check entry requirements;
  3. submit an application;
  4. accept your offer and pay;
  5. apply for your student visa; and
  6. receive your visa and come to Australia for your studies.

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TAFE International Western Australia (TIWA) is the Registered Training Organisation (RTO) and Commonwealth Register of Institutions and Courses for Overseas Students (CRICOS) provider, for the delivery of training to international students, enrolled in a TAFE course in Western Australia. This nationally recognised course is delivered by a Western Australian TAFE college on TIWA's behalf. TIWA retains responsibility for the quality of the training and assessment delivered by the TAFE colleges and for the issue of certification documentation to students.

Last updated on October 31, 2025